CAMERA MOVEMENT APPEARS TO BE JITTERY AND FULLSCREEN CAN BE IFFY ON WEB VERSION IDK WHY. HIT MARKER IS ALSO BROKEN ;(

Controls:

  • WASD - move
  • Space - jump
  • Shift - sprint
  • Left click - shoot
  • Right click - bullet time
  • R - reload
  • E - melee
  • P - pause

Non-obvious Mechanics:

  • shoot a gun after throwing it for an effect: 
    • pistol explodes and fires remaining bullets everywhere
    • shotgun homes in on a nearby enemy and fires automatically
  • jump towards a wall to wall run, can also wall jump off of it
  • explosions chained together multiply in size and strength
  • enemy guns are explosive
  • killing an enemy with a melee attack turns their torso into a pseudo-bullet

If stuck on level 3, here's two tips:

  1. look up
  2. rocket jump babyyyyyyyyyyyyy

This was originally an FPS demo I had to make for uni, I have moved on to other projects but wanted to quickly throw together some levels and upload it to have something to show for it outside of whatever grade I get. Mechanics were super fun to work on, but I have learned that I hate level design (especially in 3D) so the levels are short and sloppy. Enjoy!

Music is "EDM gaming music" by sapan4 on pixabay

Updated 4 days ago
Published 7 days ago
StatusPrototype
PlatformsHTML5
AuthorTDiz
GenreShooter, Action
Made withUnity
Tags3D, No AI
Average sessionA few minutes
InputsKeyboard, Mouse

Development log

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